I'm trying to make a Jojo's Bizzare Adventure game and I made a stand handling script (a regular script) and when I click "Q" to summon this comes up in the output.
**"ServerScriptService.StandHandler:15: attempt to index nil with 'CFrame.'**
Here is the whole StandHandler Script. PS the error is in line 15.
local TweenService = game:GetService("TweenService")
local mainFolder = game.ReplicatedStorage.StandFolder
local Summon = mainFolder.RemoteEvents.Summon
Summon.OnServerEvent:Connect(function(player, isActive)
local char = player.Character
local hrp = char.HumanoidRootPart
if isActive == true then
local Stand = mainFolder.Models.Stand:Clone()
local mainPart = Stand.PrimaryPart
Stand.Parent = char
mainPart.CFrame = hrp.CFrame
local weld = Instance.new("ManualWeld")
weld.Name = "Weld"
weld.Part0 = mainPart
weld.Part1 = hrp
weld.C0 = mainPart.CFrame:ToObjectSpace(hrp.CFrame)
weld.Parent = weld.Part0
for i, bodyPart in pairs(Stand:GetChildren()) do
if bodyPart:IsA("BasePart") and bodyPart ~= mainPart then
local info = TweenInfo.new(0.45)
local goal = {Transparency = 0}
local tween = TweenService:Create(bodyPart, info, goal)
tween:Play()
end
end
local info = TweenInfo.new(0.5)
local goal = {}
goal.C0 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
goal.C1 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame * CFrame.new(-3, 1.5, 3))
local tween = TweenService:Create(weld, info, goal)
tween:Play()
local AnimControl = Stand.AnimationController
local Idle = AnimControl:LoadAnimation(script.Animations.Idle)
Idle:Play()
else
local Stand = char:WaitForChild("Stand")
local mainPart = Stand.PrimaryPart
if Stand then
if Stand.PrimaryPart:WaitForChild("Weld") then
local weld = Stand.PrimaryPart:WaitForChild("Weld")
for i, bodyPart in pairs(Stand:GetChildren()) do
if bodyPart:IsA("BasePart") and bodyPart ~= mainPart then
local info = TweenInfo.new(0.45)
local goal = {Transparency = 1}
local tween = TweenService:Create(bodyPart, info, goal)
tween:Play()
end
end
local info = TweenInfo.new(0.5)
local goal = {}
goal.C0 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
goal.C1 = weld.Part0.CFrame:ToObjectSpace(weld.Part1.CFrame)
local tween = TweenService:Create(weld, info, goal)
tween:Play()
tween.Completed:Connect(function()
Stand:Destroy()
end)
end
end
end
end)

1 comment
Can you make sure that the HumanoidRootPart of the player isnt detected as nil, and the same for the primary part?