Both of my server scripts are inside workspace but one of the scripts is not firing the event
First Script:
local this = script.Parent.Parent
local Btns = this.Buttons
local Events = this.Events
local A1 = function()
local PassedValue = Btns.ButtonF1.Floor.Value
Events.DoorOpen:Fire(PassedValue)
print("Success")
end
local A2 = function()
local PassedValue = Btns.ButtonF2.Floor.Value
Events.DoorOpen:Fire(PassedValue)
print("Success")
end
Btns.ButtonF1.ClickDetector.MouseClick:Connect(A1)
Btns.ButtonF2.ClickDetector.MouseClick:Connect(A2)
Second Script:
local this = script.Parent.Parent
local Btns = this.Buttons
local Doors = this.Doors
local Events = this.Events
local Settings = require(this.Scripts.LiftSettings)
local TweenService = game:GetService("TweenService")
Events.DoorOpen.Event:Connect(function(passedValue)
print("BindableEvent Received!")
print("Passed value is: " .. passedValue)
print("Success | Doors")
Activate(passedValue)
end)
MESSAGE ME IF YOU WANT THE FULL SECOND SCRIPT

1 comment
only one script has :Fire so it makes sense other one doesn't fire it