I saw another post on here about this, and the solution was to use something like this:
local StringValue = game.StringValue
StringValue.Value = "String"
instead of this:
local StringValue = game.StringValue.Value
StringValue = "String"
but this won't work on my script. It doesn't seem to be able to see the string value, even though I'm 100% sure it's there. I made sure I spelled it right and everything. How do you change a stringvalue from a script?

1 comment
1 local StringValue = game.StringValue.Value 2 String.Value = "String"