I need to create a part using a local script to make the part local since I need to move it with body position, and if the server owns the part the body position doesn't work properly, but the part I need to create locally is a mesh part with its own id so I'm not sure how I would create a new instance of it locally.
COMMUNITY QUESTION
Is it possible to create an instance of a pre-existing mesh part using a script?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
you can :Clone it
if i cloned it would it the local player be tthe owner?