I have tried countless things, and none of them seem to work, I have been messing around with this script for a couple hours now trying to get the color3 to save and nothing has worked, the closest I got was changing it to a table, but even that didn't work
local function SerializeColor(colorValue)
return {colorValue.R, colorValue.G, colorValue.B}
end
local function DeserializeColor(colorTable)
return Color3.new(unpack(colorTable))
end
function save(plr)
local s = {}
for i, v in pairs(plr:WaitForChild("Data"):GetChildren())do
s[i] = {[v.Name] = v.Value}
end
DSS:SetAsync(plr.UserId,http:JSONEncode(s))
end
game.Players.PlayerAdded:Connect(function(Player)
local folder = Instance.new("Folder", Player)
folder.Name = "Data"
local firsthair = Instance.new("StringValue", folder)
firsthair.Name = "FirstHair"
firsthair.Value = "Hair1"
local hair1Color = Instance.new("Color3Value", folder)
hair1Color.Name = "Hair1Color"
SerializeColor(hair1Color.Value)
hair1Color.Value = Color3.new(1, 0.321569, 0.560784)
local success, errorm = pcall(function()
local loaded = http:JSONDecode(DSS:GetAsync(Player.UserId))
if loaded then
print(loaded)
for i, v in pairs(loaded)do
for i2, v2 in pairs(v)do
if folder:FindFirstChild(i2) then
folder:FindFirstChild(i2).Value = v2
end
end
end
end
end)
if workspace.Dummy.Head:FindFirstChild("face") then
workspace.Dummy.Head:FindFirstChild("face"):Destroy()
workspace.Dummy.Head.face.Texture = face.Value
end
local x = script.Parent.Hair1[firsthair.Value]:Clone()
x.Name = "FirstHair"
x.Handle.Color = Color3.new(hair1Color.Value.R,hair1Color.Value.G,hair1Color.Value.B)
x.Parent = workspace.Dummy
