Im making a VR game but I want to make a punching system but the only idea I got is if i do a touch event but then if I do that all you got to do is just touch them but i want it to make it so you have to have some force or something like that is that possible?

I am using Nexus VR Character Model V2 for VR

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maybe measure the velocity of the moving hand at the point of impact, and scale the damage based on it