So I made a part that fades in a notification when you touch it, and it works perfectly
So I made another textlabel with a different name and made another part that notifies for something else
When I touch the block one script in it works but not the notification script
Here's the WORKING code
local buttonPressed = false
script.Parent.Touched:connect(function(hit)
if not buttonPressed then
buttonPressed = true
if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
character = hit.Parent
player = game.Players:GetPlayerFromCharacter(character)
notice = player.PlayerGui.Notices.BranchNotice
for i = 1,0, -0.1 do
wait(0.1)
notice.Text = "You Found a Branch"
notice.BackgroundTransparency = i
notice.TextTransparency = i
notice.ImageLabel.ImageTransparency = i
end
wait(1.5)
for i = 0,1, 0.1 do
wait(0.1)
notice.BackgroundTransparency = i
notice.TextTransparency = i
notice.ImageLabel.ImageTransparency = i
notice.Text = ""
end
wait(1)
buttonPressed = false
end
end
end)
Here's the second one that DOESN'T work
local buttonPressed = false
script.Parent.Touched:connect(function(hit)
if not buttonPressed then
buttonPressed = true
if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
character = hit.Parent
player = game.Players:GetPlayerFromCharacter(character)
notice = player.PlayerGui.Notices.BucketNotice
for i = 1,0, -0.1 do
wait(0.1)
notice.Text = "You found a Bucket of Water"
notice.BackgroundTransparency = i
notice.TextTransparency = i
notice.ImageLabel.ImageTransparency = i
end
wait(1.5)
for i = 0,1, 0.1 do
wait(0.1)
notice.BackgroundTransparency = i
notice.TextTransparency = i
notice.ImageLabel.ImageTransparency = i
notice.Text = ""
end
wait(5)
buttonPressed = false
end
end
end)
I think the only differences are the names, but that might be the problem, but I can't find any. There are no errors either
