I made my own custom human model, now what I want to know is how do I morph a player into that model? I was thinking it has something to do with welds, but I don't know... Any answers?
✓ ANSWER ACCEPTED
How do I morph a player into a custom model?
1 answer
✓ Accepted answer
Somewhere in your code, you need to insert:
player.Character = model
Make sure all your variables are already defined.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Thank you for your answer!
Any time.