local Sword = script.Parent local ReplicatedStorage = game:FindService("ReplicatedStorage") local SwordGive = ReplicatedStorage.ClassicSword
Sword.ProximityPrompt.Triggered:Connect(function(player) local SwordCopy = Sword:Clone() SwordCopy.Parent = player.Backpack end)
this is the script and it seems very easy to do but something is wrong with my backpack script or something and i cant figure it out.
