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COMMUNITY QUESTION

How would I stop a tween from another script?

I have an ability in my game that tweens the character forward and whenever that character hits a player, I want the tween to stop. I already have the script for detecting when the character is hit, but I don't know how I can stop the tween from the script that detects the player. I don't think it's possible to have both these scripts inside of one script.

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