I have no idea how to make this work that's why there is no code here
✓ ANSWER ACCEPTED
How Do i Find The Closes Humanoid To The Player?
2 answers
✓ Accepted answer
I hope this works for ya!
function getClosestHumanoid(player, limit) -- limit defined for how far the function will get the closest humanoid in studs
local closest, inst = nil, nil
local char = player.Character or player.CharacterAdded:Wait()
for i, v in pairs(game.Players:GetPlayers()) do -- loop through the available players
if v == player then
continue
end
if closest == nil then
local character = v.Character
if character and character:FindFirstChild('Humanoid') then
local magnitude = (char.HumanoidRootPart.Position-character.HumanoidRootPart.Position).Magnitude -- we convert this into magnitude (distance)
if limit and magnitude <= limit then
closest = magnitude
inst = character
elseif not limit then
closest = magnitude
inst = character
end
else
continue
end
else
local character = v.Character
local magnitude = (char.HumanoidRootPart.Position-character.HumanoidRootPart.Position).Magnitude
if character and character:FindFirstChild('Humanoid') and magnitude < closest then
if limit and magnitude <= limit then
closest = magnitude
inst = character
elseif not limit then
closest = magnitude
inst = character
end
else
continue
end
end
end
return inst.Humanoid -- remove .Humanoid if you want to get the character object
end
I hope this can help:
-- function to get the closest humanoid to a specific player:
function getClosestHumanoid(plr)
local char = plr.Character
if char then
local closest_char = nil
local closest_pos = nil
-- loops through all the children of workspace:
for _,v in pairs(workspace:GetChildren()) do
local humanoid = v:FindFirstChild("Humanoid")
-- checks if it has a humanoid:
if humanoid then
local root = v.PrimaryPart -- aka "HumanoidRootPart"
-- checks if there is no closest character or the distance between the player and the current humanoid is less than the current closest distance
if not closest_char or plr:DistanceFromCharacter(root.Position) < closest_pos then
closest_char = v
closest_pos = plr:DistanceFromCharacter(root.Position)
end
end
end
return closest_char, closest_pos
end
end
Hope this helped a bit
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2 comments
it didnt work for me
i am using an event to get the users mause2down