Char = script.Parent Hum = Char:FindFirstChild("Humanoid")
if Hum == nil then script:Destroy() end
parts = {} fires = {}
function Trans()
workspace.die:Play()
workspace.die2:Play()
Joints = Char:GetChildren()
for a = 1,#Joints do
if Joints[a]:IsA("BasePart") then
table.insert(parts,Joints[a])
Joints[a].Anchored = false
Joints[a]:BreakJoints()
end
end
for c = 1,40 do
Run.Heartbeat:wait()
for b = 1,#parts do
end
end
end
function TransDelay() for c = 1,50 do Run.Heartbeat:wait() for b = 1,#parts do parts[b].Transparency = parts[b].Transparency + 0.02 end end for b = 1,#parts do parts[b]:Destroy() end end
Run = game:GetService("RunService")
Trans() TransDelay()
wait(1)
script:Destroy()
