Pls Help

Error - DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = 1744613578

Code

	local dss = game:GetService("DataStoreService")
	local sv = dss:GetDataStore("Save1")
	
game.Players.PlayerAdded:Connect(function(plr)
	for i,v in pairs(game.Workspace.Teleports:GetChildren()) do
		local tp = v.Bought
		
		local data
		local succ, err = pcall(function()
			data = sv:GetAsync(plr.UserId, v.Bought.Value)
		end)
		
		if succ then
			tp.Value = data
			print("Succ")
		end
		end
end)
for i,v in pairs(game.Workspace.Teleports:GetChildren()) do
game.Players.PlayerRemoving:Connect(function(plr)
		local data = v.Bought.Value
		
		local succ,err = pcall(function()
			sv:SetAsync(plr.UserId, v.Bought.Value)
		end)
		
		if succ then
			print("Data Saved")
		else
			print("Error Data")
			warn(err)
		end
	end)
end