local Test = script.Parent.TextLabel
function onEnter(Label)
repeat
Label.Position = script.Parent.Mover.Position + UDim2.new(0, .01, 0, 0)
wait(.025)
until Label.Position == UDim2.new(0, .025, 0, .3)
end
Test.MouseEnter:connect(onEnter)
What I'm trying to do is get the TextLabel to move when you mouse over it. Any solutions?
Thanks.

3 comments
I don't have a solution but I don't think you can use UDim2.new(num, num, num, num) as a "requirement" before stoping the repeat.
Try replacing the 'TextLabel' with a 'TextButton', or is there already one? [EDIT} Sorry, I meant to replace the TextLabel with a TextButton instance to see what happens.
What isn't working about this? Does it do nothing? Error? Do something but not what you want?