am trying to make a stand that gives lanterns.
but the lantern disappears when anyone grabs it so I am making a work around by putting it in replicated storage and copying it so that there is still a lantern for the next time one is grabbed!
but when I run the game. one lantern respawns but the copy is not there ( I don't even know if it copies)
error is on line 16
--- THIS IS THE RSS, HANDS UP (aperiently any three letters together sounds like a goverment agency name)
local RSS = game:GetService("ReplicatedStorage")
---repaeat
while true do
---wait for random time
wait(1)
---check if lantern does not exist in workspace
local existance = game.Workspace.south_side:WaitForChild("Lantern", 1)--math.random(1, 100))
if not existance then
---copy lantern
local lantern_copy = RSS.Lantern
RSS.Lantern.Parent = RSS
---move one of lanterns to workspace
RSS.Lantern.Parent = game.Workspace
else
end
end

1 comment
you don't clone the lantern, you just reparent the one in replicated storage.