de = false
function touch(hit)
local boom = Instance.new("Explosion")
if hit.Name == "Baseplate" then
boom.Parent = game.Workspace
boom.Position = part.Position
end
wait(3)
de = false
end
script.Parent.Touched:connect(touch)
it explodes on everything not only baseplate as i said it should

1 comment
put line 3 after line 4