wait(0.5)
repeat wait() until game.Workspace:FindFirstChild("Trigger") == nil
while true do
wait(1)
for i = 1, 70 do
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 0, 0.3)
wait(0.001)
end
wait(4)
for i = 1, 70 do
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 0, -0.3)
wait(0.001)
end
end
COMMUNITY QUESTION
tried to do script that activates himself when player touches another block but Script Not Working?
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