I made a part that is acting as a camera this is the code
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local CurrentCamera = game.Workspace.CurrentCamera
local NewCam = game.Workspace.MenuCam
function changeMode()
repeat wait()
CurrentCamera.CameraType = Enum.CameraType.Scriptable
until CurrentCamera.CameraType == Enum.CameraType.Scriptable
end
function changeCamera()
CurrentCamera.CFrame = NewCam.CFrame
wait()
end
changeMode()
changeCamera()
but I cant get the player camera back! any ideas how to do this?
