so i am making a pvp game and there are gonna be different tools, i am struggling to figure out how to know with which tool the player has been killed since different weapon will give different coins. here is the snipit of kill detect script
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(character)
character.Humanoid.Died:Connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
local player = tag.Value
local leaderstats = player:WaitForChild("leaderstats")
leaderstats.Cash.Value += 5
leaderstats.Kills.Value += 1
end
end)
end)
end)
any help/suggestion would be appriciated!
