The code :
local adminIDs = {1636474560} -- Agenerousguy - Hamoodiyt - YOBECOOLL11
game.Players.PlayerAdded:Connect(function(plr)
if table.find(adminIDs, plr.UserId) then
plr.CharacterAdded:Connect(function()
wait()
script.AdminGui:Clone().Parent = plr:WaitForChild("PlayerGui")
end)
end
end)
game.ReplicatedStorage.AdminClicked.OnServerEvent:Connect(function(admin, plrChosen, buttonChosen)
if not plrChosen or not buttonChosen or not table.find(adminIDs, admin.UserId) then return end
if buttonChosen == "Kill" then
if plrChosen.Character and plrChosen.Character:FindFirstChild("Humanoid") then
plrChosen.Character.Humanoid.Health = 0
end
elseif buttonChosen == "GiveAdmin" then
script.AdminGui:Clone().Parent = plrChosen:WaitForChild("PlayerGui")
elseif buttonChosen == "GodMode" then
if plrChosen.Character and plrChosen.Character:FindFirstChild("Humanoid") then
plrChosen.Character.Humanoid.Health = plrChosen.Character.Humanoid.Health + math.huge
plrChosen.Character.Humanoid.MaxHealth = math.huge
end
elseif buttonChosen == "UnGodMode" then
if plrChosen.Character and plrChosen.Character:FindFirstChild("Humanoid") then
plrChosen.Character.Humanoid.Health = plrChosen.Character.Humanoid.Health - 9999999
plrChosen.Character.Humanoid.MaxHealth = 100
end
elseif buttonChosen == "RemoveAdmin" then
plrChosen:WaitForChild("PlayerGui").AdminGui:Destroy()
elseif buttonChosen == "Kick" then
plrChosen:Kick()
elseif buttonChosen == "Bring" and plrChosen.Character and admin.Character then
plrChosen.Character.HumanoidRootPart.CFrame = admin.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
elseif buttonChosen == "TeleportTo" and plrChosen.Character and admin.Character then
admin.Character.HumanoidRootPart.CFrame = plrChosen.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
end
end)
-- ..
The whole code works and everything but the IDs are not allowing more then one.. Any one know why ?

5 comments
Well I found a way out to just copy the script over for every admin.. and I know that it should work when I add a comma but it doesn't I am not sure why :D
Oh, I think table.find is not a good way. I'll edit the answer to a script that should work.
I edited it, can you see if that works?
Woah it worked :D thanks Man
No problem! (sorry for late response)