local Summon = game.ServerStorage.Bomb
local otherpart = workspace.Spawner
local function CreateSummonCopy()
local SummonCopy = Summon:Clone()
SummonCopy.Parent = game.Workspace
SummonCopy.Position = otherpart.Position
end
script.Parent.ClickDetector.MouseClick:Connect(function()
CreateSummonCopy()
end)
The script works if it shall spawn a part the script have a clickdetector that fires when you click the spawn button then from serverstorage it finds something named bomb and takes the bomb to another invisible part named spawner but it only works for part and not models because the script doesnt have a primarypart function how do i add that

1 comment
you can use a mesh on a part