local Summon = game.ServerStorage.Bomb
local function CreateSummonCopy()
local SummonCopy = Summon:Clone()
SummonCopy.Parent = game.Workspace
end
script.Parent.ClickDetector.MouseClick:Connect(function()
CreateSummonCopy()
end)
i have done so it spawns at the place where it was inserted before getting in serverstorage but i want it to spawn where a part is because the bomb should spawn underneat a moving object
