I've been stumped for hours now, I've tried using remote events but It changes a value for everyone. The value is located inside of the player's character, I want it so when I click the gui button it'll change the value. How would I go about doing this?
GUI Script
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local plr = game.Players.LocalPlayer
local Eventt = plr.Character.PBUEVENT
local btn = script.Parent
btn.MouseButton1Click:Connect(function(plr)
print("Clicked")
Eventt:FireServer(plr)
end)
Server Script
local Event = script.Parent.PBUEVENT
Event.OnServerEvent:Connect(function(player)
print("Fired")
player.Character.Jersey.PlayerEngine.CatchType.Value = "PBU"
end)
