it seems that the print statement I placed won't run, even though I went to moon animator and inserted a marker with the name "STARTMOVE". any solutions?
local loadm1 = hum:LoadAnimation(m1)
game:GetService("UserInputService").InputBegan:Connect(function(input, gp)
if input.KeyCode == Enum.KeyCode.E and gp == false then
hum.WalkSpeed = 0
loadm1:Play(0)
hrp.m1:Play()
local con
con = loadm1:GetMarkerReachedSignal("STARTMOVE"):Connect(function()
print("thingy")
end)
loadm1.Stopped:Wait()
hum.WalkSpeed = 12
end
end)
