--move text box and make it visible when button is clicked
button.MouseButton1Click:Connect(function(button_1_clicked)
	answer_box.Position = UDim2.new(0, 0, 0, 0)
	answer_box.Transparency = 0
	--find damage value
	local objects = game.Workspace:GetChildren()
	for i, child in ipairs(objects) do
	local childs_children = child:GetChildren()
	local config = childs_children:FindFirstChildOfClass("Configuration")
	local damage_value = config:FindFirstChild("Damage")
	if damage_value then
		local found_value = instance.new("ObjectValue")
		found_value.Name = "damage_found"
		found_value.Parent = button
		found_value.Value = damage_value
	end
end)

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error on line 9