Error : FireClient: player argument must be a Player object
Script :
script.Parent.Touched:Connect(function()
script.Parent.RemoteEvent:FireClient()
end)
Local script :
local Player = game.Players.LocalPlayer
script.Parent.RemoteEvent.OnClientEvent:Connect(function()
local Menu = Player.PlayerGui:WaitForChild("Menu")
Menu.Frame.Visilbe = true
Menu.Close.Visible = true
end)
