local Player = game.Players.LocalPlayer


local function OnTouched()
		local Menu = Player.PlayerGui:WaitForChild("Menu")
		Menu.Frame.Visilbe = true
		Menu.Close.Visible = true
end

script.Parent.Touched:Connect(OnTouched)

3 comments

0

nothing on Output

0

You need to use a regular script and fire a remote event to the client, then you can use OnClientEvent and put a local script in the menu to make it visible.

0

It says FireClient: player argument must be a Player object