I would like for my play button to tp my player to a designated spawn, the spawn is located in game.Workspace.Spawn
Here is the current play button code
local player = game.Players.LocalPlayer
local character = player.CharacterAdded
local Mouse = player:GetMouse()
local camera = game.Workspace.CurrentCamera
local defaultCframe = camera.CFrame
local view = 500
local blur = game.Lighting.Blur
blur.Size = 3
function updateCamera()
camera.CFrame = game.Workspace.MenuCamera.CFrame
end
game:GetService("RunService").RenderStepped:Connect(updateCamera)
script.Parent.Frame.Play.MouseButton1Click:Connect(function()
wait(0.2)
blur.Size = 0
game.Workspace.MenuMusic:Stop()
camera.CameraType = Enum.CameraType.Custom
script.Parent.Parent.Main.MainFrame.Visible = true
script.Parent.Frame:Destroy()
script:Destroy()
end)

2 comments
Can you clarify your question, are you trying to move the spawn's position?
if so, you can do this on your own