local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(key)
    if key == "f" then
        anim:Play()
        wait(0.2)
        --and flings the players around me!
    end
end)

1 comment

0

Try adding Body Velocity also use remote events https://developer.roblox.com/en-us/api-reference/class/RemoteEvent to fling them cause you can't fling them on a local script