I want to make a certain hat accessory on players transparency = 0 even if the camera is zoomed in. I've tried just finding the accessory on the player and changing the handle (which is the mesh) transparency to 0 if it is 1 but that didn't work, I'm completely stumped on how to do this so could someone tell me where to start?
COMMUNITY QUESTION
How would I get by making a certain accessory on a player transparency = 0?
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do you want it to be transparent for everyone?
so if you look at someone else you will see that their hat is transparent
or do you want it to be transparent for just the player?
For everyone, if possible specifically a certain decal located in the hat
well you could have a player added function, find ttheir name, find the child in workspace with taht name, get the specific hat u want to remove find the handle and set the transparency to 0
Ok, but how do I override the original camera control that sets the clients characters transparency to 1 when the camera is zoomed in though? It would have to set the hats transparency back to 0 every time it does that but how do I tell it to set it back to 0