I am trying to make it so when the Value gets Lower then 0 then the Brick disappears.
They are all Parented correctly
Health = script.Parent.Health
ShipExplosionPart = script.Parent.ShipExplosionPart
VorCha = script.Parent.VorCha
if Health.Value <= 0 then
VorCha.Transparency = 1
end

2 comments
Is this the full script?
Yes that is the full script