Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

Why is my .Changed event not detecting anything?

TimerValue:GetPropertyChangedSignal("Value"):Connect(function()
	print("Changed")
	TextLabel.Text = TimerValue.Value
end)

My script doesn't seem to detect TimerValue's value changing, it doesn't print anything and the text label does not change. Is it supposed to be ran in a server script or something?

5 comments

0

Yeah it has to be on the Server. It can be exploited if done

0

I changed it to a server script, still nothing.

0

^ lol what? that's entirely wrong. The solution: Make sure this is a localscript in startergui or other places for localscripts... make sure that you are using the playergui.

0

^^^*

0

I already had the local script in startergui.

1 answer

Got it! Turned out I had to use a InitValue, not a NumberValue I think.

This discussion is preserved as it was. New answers, comments, and votes are closed.