Im trying to get a frame to tween its "BackgroundTransparency" properties but it only works after i activate it on the second try in game. Ive also put a print after the tweens and it still prints it. Anyone know why?
local PlayerSitting
local campart = script.Parent.Parent.Parent.Parent.CamPart
local seat = script.Parent
local tweenservice = game:GetService("TweenService")
local tween3
local tween4
script.Parent:GetPropertyChangedSignal("Occupant"):Connect(function()
if script.Parent.Occupant == nil then -- Player Jumped Out
if PlayerSitting ~= nil then -- Player Is In Game (Did not Leave Game)
local PlayerUI = PlayerSitting:WaitForChild("PlayerGui")
local NeededUI = PlayerUI:FindFirstChild("PCGUI") -- Change this To Your GUI Name
NeededUI.Enabled = false
tween3:Play()
tween4:Play()
PlayerSitting = nil -- Set The Var to nil
end
else -- Someone Sat Down
PlayerSitting = game.Players:GetPlayerFromCharacter(script.Parent.Occupant.Parent)
game.Workspace.Events.Camera:FireClient(PlayerSitting,campart,seat)
game.Workspace.Events.CameraReturn.OnServerEvent:Connect(function()
local PlayerUI = PlayerSitting:WaitForChild("PlayerGui")
local NeededUI = PlayerUI:FindFirstChild("PCGUI") -- Change this To Your GUI Name
NeededUI.Enabled = true
local tween = tweenservice:Create(campart.Parent.Screen.Main, TweenInfo.new(1),{
Color = Color3.fromRGB(255,255,255)
})
local tween2 = tweenservice:Create(NeededUI.PCGUI, TweenInfo.new(1),{
BackgroundTransparency = 0
})
tween3 = tweenservice:Create(campart.Parent.Screen.Main, TweenInfo.new(1),{
Color = Color3.fromRGB(27, 42, 53)
})
tween4 = tweenservice:Create(NeededUI.PCGUI, TweenInfo.new(1),{
BackgroundTransparency = 1
})
tween2:Play()
tween:Play()
print("yes")
end)
end
end)
