I am trying to make an animation attack play after using another animation attack using Button1Down. Similar to Roblox's '"ClassicSword", how it has a lunge attack after it's slash from double clicking. My code isn't making the second animation active after using the first animation, May I have some help if fixing my loop please?
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://188046705"
game.Players.LocalPlayer:GetMouse''.Button1Down:connect(function()
local character = Player.Character
animTrack = character:WaitForChild("Humanoid"):LoadAnimation(animation)
animTrack:Play()
end)
if animation.AnimationId == nil then
local animation2 = Instance.new("Animation")
animation2.AnimationId = "rbxassetid://188253235"
game.Players.LocalPlayer:GetMouse''.Button1Down:connect(function()
local character = Player.Character
animTrack = character:WaitForChild("Humanoid"):LoadAnimation(animation2)
animTrack:Play()
end)
end
