local StarterGui = game:GetService("StarterGui")
local FartButton = StarterGui:WaitForChild("FartButton")
local character = script.Parent
local KillAnim = script:WaitForChild("FartAnim")
local Torso = script.Parent:WaitForChild("LowerTorso")
local UserInputService = game:GetService("UserInputService")
local emitter = Torso:WaitForChild("ParticleEmitter")
local humanoid = character:WaitForChild("Humanoid")
local KillAnimTrack = humanoid.Animator:LoadAnimation(KillAnim)
local sound = script:WaitForChild("FartSound")
local Head = script.Parent:WaitForChild("Head")
local Neutral = Head:WaitForChild("face")
local Grit = Head:WaitForChild("face2")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Fart = ReplicatedStorage:WaitForChild("Fart")
local FartVal = Fart.Value
while true do
if FartVal == true then
print("Fart was Pressed!")
Neutral.Transparency = 1
Grit.Transparency = 0
emitter.Rate = 8
humanoid.JumpPower = 200
humanoid.WalkSpeed = 34
KillAnimTrack:Play()
sound:Play()
wait(2)
humanoid.WalkSpeed = 16
humanoid.JumpPower = 50
emitter.Rate = 0
Neutral.Transparency = 0
Grit.Transparency = 1
end
end
I was wondering if i could get some help with this.
(I've also tried using ":GetPropertyChangedSignal" and it still doesn't work.)

2 comments
All the contents of StarterGui are replicated into PlayerGui located in the client's player object this applies to all starter services
changing things in StarterGui, Starterpack, StarterPlayer, StarterCharacterScripts and StarterPlayerScripts will do nothing