I was just about to make a kill giver to my leaderstats and tested it at first with printing, but somehow it's not registering anything.

bulletTemplate.Touched:Connect(function(hit)
	local player = game.Players:GetPlayerFromCharacter(hit.Parent)
	if hit then
		print("Detected" .. hit.Name)
	end
end)

There is no error or anyhing printing in my output. By the way I am using FastCast for my gun.

2 comments

0

the raycast can detect if it hit a player

0

This guy made a good video on Fastcast module https://www.youtube.com/watch?v=mJZWY3G7wa4