I found this tweensize script
local TweenService = game:GetService("TweenService")
local Part = script.Parent
local info = TweenInfo.new(
5,
Enum.EasingStyle.Linear,
Enum.EasingDirection.Out,
0,
false,
0
)
wait(3)
local Goals =
{
Size = Vector3.new(2,2,1);
}
local MakePartBigger = TweenService:Create(Part, info, Goals)
wait(5)
MakePartBigger:Play()
The problem is that the part grows in both directions, up and down an i need it to only grow up what should i do?

4 comments
No, you- I mean, the part grows in both directions, imagine a torso, right? place this flat part in waist area, the part will grow to the center of torso and center and legs and not to the shoulders
of legs*
Plus the part just becomes flat and tall if we just use two 0's.
use this part.size=leftleg.Size/2+humanoidrootpart.Size/2, part.position = humanoid.Position+humanoidrootpart.Size/2