Hey there, I am having a problem with if statements, short answer my else does not work, long answer
for i = 20,0,-1 do
if script.Parent.Parent.Count.Value ~= 0 then
script.Parent.Parent.Text2.SurfaceGui.SIGN.Text = i
wait(1)
elseif script.Parent.Parent.Count.Value == 0 then
script.Parent.Parent.Text2.SurfaceGui.SIGN.Text = "Waiting for players..."
break
end
end
script.Parent.Parent.Text2.SurfaceGui.SIGN.Text = "Waiting for players..." -- reseting the system and teleporting the player to another game
This script should trigger the else statement when the Count.Value = 0, but it doesnt trigger the else statement even if the Count.Value is set to 0 can anyone help me please?

1 comment
You're not being specific. Where is it placed? Send screenshots if possible, did you use prints? And post more of a descriptive question. Please read the community guidelines for help. This question will be closed.