local hum = script.Parent:WaitForChild("Humanoid")
hum.Died:Connect(function()
	wait(game.Players.RespawnTime + 0.3)
	local humroot = script.Parent:WaitForChild("HumanoidRootPart")
	local spawns = game.Workspace.Spawns:GetChildren()
	humroot.CFrame = CFrame.new(spawns[math.random(1, #spawns)].Position + Vector3.new(0, 10, 0))
end)