"Unable to cast to array." Is what I saw
local DataStoreService = game:GetService("DataStoreService")
local DataStore = DataStoreService:GetDataStore("DataStore")
game.Players.PlayerAdded:Connect(function(player)
local Shaggys = Instance.new("Folder")
Shaggys.Name = "Shaggys"
Shaggys.Parent = player
local Shaggy = Instance.new("IntValue")
Shaggy = Instance.new("IntValue")
Shaggy.Name = "Shaggy"
Shaggy.Parent = Shaggys
local DiscountShaggy = Instance.new("IntValue")
DiscountShaggy.Name = "DiscountShaggy"
DiscountShaggy.Parent = Shaggys
local NeonPinkShaggy = Instance.new("IntValue")
NeonPinkShaggy.Name = "NeonPinkShaggy"
NeonPinkShaggy.Parent = Shaggys
local CrimsonShaggy = Instance.new("IntValue")
CrimsonShaggy.Name = "CrimsonShaggy"
CrimsonShaggy.Parent = Shaggys
local DiscountCrimsonShaggy = Instance.new("IntValue")
DiscountCrimsonShaggy.Name = "DiscountCrimsonShaggy"
DiscountCrimsonShaggy.Parent = Shaggys
local FractalShaggy = Instance.new("IntValue")
FractalShaggy.Name = "FractalShaggy"
FractalShaggy.Parent = Shaggys
local GradientShaggy = Instance.new("IntValue")
GradientShaggy.Name = "GradientShaggy"
GradientShaggy.Parent = Shaggys
local LimeGreenShaggy = Instance.new("IntValue")
LimeGreenShaggy.Name = "LimeGreenShaggy"
LimeGreenShaggy.Parent = Shaggys
local LiterallyShaggy = Instance.new("IntValue")
LiterallyShaggy.Name = "LiterallyShaggy"
LiterallyShaggy.Parent = Shaggys
local NightShaggy = Instance.new("IntValue")
NightShaggy.Name = "NightShaggy"
NightShaggy.Parent = Shaggys
local OrangeShaggy = Instance.new("IntValue")
OrangeShaggy.Name = "OrangeShaggy"
OrangeShaggy.Parent = Shaggys
local PRShag = Instance.new("IntValue")
PRShag.Name = "PRShag"
PRShag.Parent = Shaggys
local PShag = Instance.new("IntValue")
PShag.Name = "PShag"
PShag.Parent = Shaggys
local RSh = Instance.new("IntValue")
RSh.Name = "RSh"
RSh.Parent = Shaggys
local USShaggy = Instance.new("IntValue")
USShaggy.Name = "USShaggy"
USShaggy.Parent = Shaggys
local PlayerUserId = "Player_"..player.UserId
local DataShaggy
local DataDiscountShaggy
local DataNeonPinkShaggy
local DataCrimsonShaggy
local DataDiscountCrimsonShaggy
local DataFractalShaggy
local DataGradientShaggy
local DataLimeGreenShaggy
local DataLiterallyShaggy
local DataNightShaggy
local DataOrangeShaggy
local DataPRShag
local DataPShag
local DataRSh
local DataUSShaggy
local success, errormessage = pcall(function()
DataShaggy = DataStore:GetAsync(PlayerUserId)
DataDiscountShaggy = DataStore:GetAsync(PlayerUserId)
DataNeonPinkShaggy = DataStore:GetAsync(PlayerUserId)
DataCrimsonShaggy = DataStore:GetAsync(PlayerUserId)
DataDiscountCrimsonShaggy = DataStore:GetAsync(PlayerUserId)
DataFractalShaggy = DataStore:GetAsync(PlayerUserId)
DataGradientShaggy = DataStore:GetAsync(PlayerUserId)
DataLimeGreenShaggy = DataStore:GetAsync(PlayerUserId)
DataLiterallyShaggy = DataStore:GetAsync(PlayerUserId)
DataNightShaggy = DataStore:GetAsync(PlayerUserId)
DataOrangeShaggy = DataStore:GetAsync(PlayerUserId)
DataPRShag = DataStore:GetAsync(PlayerUserId)
DataPShag = DataStore:GetAsync(PlayerUserId)
DataRSh = DataStore:GetAsync(PlayerUserId)
DataUSShaggy = DataStore:GetAsync(PlayerUserId)
end)
if success then
Shaggy.Value = DataShaggy
DiscountShaggy.Value = DataDiscountShaggy
NeonPinkShaggy.Value = DataNeonPinkShaggy
CrimsonShaggy.Value = DataCrimsonShaggy
DiscountCrimsonShaggy.Value = DataDiscountCrimsonShaggy
FractalShaggy.Value = DataFractalShaggy
GradientShaggy.Value = DataGradientShaggy
LimeGreenShaggy.Value = DataLimeGreenShaggy
LiterallyShaggy.Value = DataLiterallyShaggy
NightShaggy.Value = DataNightShaggy
OrangeShaggy.Value = DataOrangeShaggy
PRShag.Value = DataPRShag
PShag.Value = DataPShag
RSh.Value = DataRSh
USShaggy.Value = DataUSShaggy
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local PlayerUserId = "Player_"..player.UserId
local DataShaggy = player.Shaggys.Shaggy.Value
local DataNeonPinkShaggy = player.Shaggys.NeonPinkShaggy.Value
local DataDiscountShaggy = player.Shaggys.DiscountShaggy.Value
local DataCrimsonShaggy = player.Shaggys.CrimsonShaggy.Value
local DataDiscountCrimsonShaggy = player.Shaggys.DiscountCrimsonShaggy.Value
local DataFractalShaggy = player.Shaggys.FractalShaggy.Value
local DataGradientShaggy = player.Shaggys.GradientShaggy.Value
local DataLimeGreenShaggy = player.Shaggys.LimeGreenShaggy.Value
local DataLiterallyShaggy = player.Shaggys.LiterallyShaggy.Value
local DataNightShaggy = player.Shaggys.NightShaggy.Value
local DataOrangeShaggy = player.Shaggys.OrangeShaggy.Value
local DataPRShag = player.Shaggys.PRShag.Value
local DataPShag = player.Shaggys.PShag.Value
local DataRSh = player.Shaggys.RSh.Value
local DataUSShaggy = player.Shaggys.USShaggy.Value
local success, errormessage = pcall(function()
DataStore:SetAsync(PlayerUserId, DataShaggy, DataNeonPinkShaggy, DataDiscountShaggy, DataCrimsonShaggy, DataDiscountCrimsonShaggy, DataFractalShaggy, DataGradientShaggy, DataLimeGreenShaggy, DataLiterallyShaggy, DataNightShaggy, DataOrangeShaggy, DataPRShag, DataPShag, DataRSh)
end
end)

3 comments
what line is it?
also, you're missing an ) on the end in line 127.
I don't remember. But thanks, I'll add that one ")"