hello guys, I have a problem with my walk / run script. I wanted to add an animation that will play when the player starts to run. But I keep getting an error.
local UserInput = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Character = Player.Character
local sprintspeed = 24
local walkspeed = 16
local sprinting = false
local function BeginSprint(input,gameProcessed)
if not gameProcessed then
if input.UserInputType == Enum.UserInputType.Keyboard then
local keycode = input.KeyCode
if keycode == Enum.KeyCode.LeftControl then
sprinting = not sprinting
if sprinting then
Player.Character.Humanoid.WalkSpeed = sprintspeed
local Anim = Instance.new('Animation')
Anim.AnimationId = 'rbxassetid://7217974168'
local PlayAnim = Character.Humanoid:LoadAnimation(Anim)
PlayAnim:Play()
else
Player.Character.Humanoid.WalkSpeed = walkspeed
end
end
end
end
end
UserInput.InputBegan:connect(BeginSprint)
error:
Players.OleshaDumayet.PlayerScripts.RunningScript:22: attempt to index nil with 'Humanoid'
I thought maybe I should create a variable for Humanoid like this:
local Humanoid = Player.Character:WaitForChild('Humanoid')
but no its still giving me an error:
Players.OleshaDumayet.PlayerScripts.RunningScript:4: attempt to index nil with 'WaitForChild'

1 comment
yeah you are right, error does not appear anymore, but the problem is that the animation still does not start :(