I am trying to have custom walking animations for my game. The problem is that the animation only fires once while walking, then the player just stands still while walking.
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
char.Animate.walk.WalkAnim.AnimationId = "rbxassetid://7215280276"
char.Animate.run.RunAnim.AnimationId = "rbxassetid://7215280276"
end)
end)
The script is located in ServerScriptService.
Does anyone know how to make the animation loop like the normal animation?
