local ting = game.Workspace.iku.Torso
y = 60.453
repeat
ting.Position = Vector3.new(39.245, y, -95.047) -- in the air (original position)
y = 60.453 - 1
until ting.Position == Vector3(39.245, 3.119, -95.047) -- When it hits the baseplate
this is my script so far I execute it but it doesnt do anything help !!

3 comments
What is Tweening?
Click tweening to understand more about TweenService's Create method. You can easily transition Instance properties from A to B in any smooth form you choose to do so.
Yes I am playing with the script you sent