So the script is supposed to remove the clothes of a specific team and give them new ones that are provided by the game, with the other team(s) being unaffected by the script. However, the script is not working at all. Can someone please help me? Here's the script:
local team2 = game.Teams:findFirstChild("DF")
local t2shirt = game.Lighting:findFirstChild("DF1")
local t2pants = game.Lighting:findFirstChild("DF2")
function onSpawn(player)
wait(5) -- takes time for the clothes to load
local clothing = player.Character:GetChildren()
for i = 1, #clothing do
if player.TeamColor == ("Bright green") then
if clothing[i].className == "Pants" or clothing[i].className == "Shirt" then
clothing[i]:remove()
end
end
end
if player.TeamColor == team2.TeamColor then
t2shirt:Clone().Parent = player.Character
t2pants:Clone().Parent = player.Character
end
end
function A(new)
new.Changed:connect(function(N) if N == "Character" then onSpawn(new) end end)
end
game.Players.ChildAdded:connect(A)

1 comment
Does using "bump" work here?