I am making a custom character and the function is not firing cuz i am not getting a stuff in output
local player = script.Parent
local humanoid = player.Humanoid
local walk = script:WaitForChild("walk")
local walk_anim = humanoid.Animator:LoadAnimation(script.walk)
local walking_value = script.walking.Value
function moving()
print("stuff")
if not walk_anim.IsPlaying then
walking_value = true
walk_anim:Play()
end
end
humanoid.Running:Connect(moving)

1 comment
What is the animation's priority?