this is the local script in starter character scripts that doesnt change the ambient reverb
errors: cannot assign reverbtype cannot be assigned to (line 6)
dont know how to fix plz help
local character = script.Parent
local foot = character:FindFirstChild("LeftFoot") or character:FindFirstChild("RightFoot") or character:FindFirstChild("Left Leg") or character:FindFirstChild("Right Leg")
foot.Touched:Connect(function(otherPart)
if otherPart and otherPart.Name == "beeaaaaa" then
game.SoundService.AmbientReverb.ReverbType = 9
game.SoundService.jazz.Playing = true
wait(1.3)
game.SoundService.jazz.Playing = false
game.SoundService.AmbientReverb.ReverbType = 0
game.SoundService.jazz.TimePosition = 0
end
end)

1 comment
just change each ambientreverb to : game:GetService("SoundService").AmbientReverb = Enum.ReverbType.City -- change to whatever one you eant it to