local cPart = script.Parent
local cDetector = script.Parent.FovDetector 

local function onFovEnter(player) 
	script.Parent.see:Play() 
end



local function onFovLeave(player) -- 
	script.Parent.Parent.ParticleEffect.SmokeEffect.Enabled = false
	local h = player.character:findFirstChild("Humanoid")
	h.Health = 0 -- kill the player
	local Pos = player.character:findFirstChild("Head") 
	script.Parent:moveTo(Pos.Position) 
	script.Parent.saw:Play() 
	wait(2)
	script.Parent.Parent.ParticleEffect.SmokeEffect.Enabled = false
end




cDetector.FovEnter:connect(onFovEnter())
cDetector.FovLeave:connect(onFovLeave())