I've made two gamepasses for my game. A speed coil and a grapple hook game pass. I've got so far that you can buy them using a button and the items actually deliver to your inventory! However, the items are not functioning. For example: speed coil doesn't give speed (I've put the most voted speed coil model in the replicated storage, also tried another one, neither of them worked).
This is the script I put StarterGui
local player = game.Players.LocalPlayer
local ownsGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,20553452)
if ownsGamepass then
local sword = game:GetService("ReplicatedStorage"):WaitForChild("SpeedCoil"):Clone()
sword.Parent = player.Backpack
end
And this is what I put into the TextButton:
script.Parent.MouseButton1Click:Connect(function()
game:GetService("MarketplaceService"):PromptGamePassPurchase(game.Players.LocalPlayer,20553452)
end)
Any help?
