I am trying to make my own timer with the knowledge I have as of right now and it all seems fine to me but for some reason the label on screen is not updatind as well as not turning invisible while, but in properties it is. Could I get some help or explanation as to why it's behaving like that? All of the printing works as well.
All of the code bellow is placed in ServerScriptService
wait(10)
local timerLabel = game.StarterGui.timerGUI.timerLabel
local timer = 30
local timerEnd = -1
repeat
timerLabel.Text = timer
print(timer)
wait(1)
timer = timer - 1
until timer == -1
timerLabel.Visible = false
print("Timer ended!")
