while true do
	
	print('bruuuh new loop')
		
	repeat wait() until #PlayersService:GetPlayers() >= 2 
	
	for i,v in pairs(PlayersService:GetPlayers()) do
		if not v.Character then
			v.CharacterAdded:Wait()
		end
		
		local HumanoidRootPart =v.Character.HumanoidRootPart
		print(HumanoidRootPart:GetChildren())
		--Move the HumanoidRootPart to Somewhere else
		
		
	end
	
	
	wait(120)
	
end

This is my round script

I basically want to move the humanoid when the character loads

But I am afraid that a exploiter can delay their character loading time somehow

or someone with bad wifi can delay their loading time

what does loading time depend on?

3 comments

0

Please don't ask similar questions back to back. Your other question hasn't even left the front page.

0

This question isn't even similar to the other one I asked

0

The other question is about how to check if a character has loaded and this one is about if character loading time can be spoofed by a exploiter