while true do
print('bruuuh new loop')
repeat wait() until #PlayersService:GetPlayers() >= 2
for i,v in pairs(PlayersService:GetPlayers()) do
if not v.Character then
v.CharacterAdded:Wait()
end
local HumanoidRootPart =v.Character.HumanoidRootPart
print(HumanoidRootPart:GetChildren())
--Move the HumanoidRootPart to Somewhere else
end
wait(120)
end
This is my round script
I basically want to move the humanoid when the character loads
But I am afraid that a exploiter can delay their character loading time somehow
or someone with bad wifi can delay their loading time
what does loading time depend on?

3 comments
Please don't ask similar questions back to back. Your other question hasn't even left the front page.
This question isn't even similar to the other one I asked
The other question is about how to check if a character has loaded and this one is about if character loading time can be spoofed by a exploiter